M4M Twin

A 3D-body modeling with motion renderer application.

  • Cloud computing and asynchronous client script presenting. A new cloud computing engine, enhances the performance of mobile applications, achieves the same user experience as UE5 Metahuman.

  • Account-wallet mapping, assetization management, and token workshop. Self-sovereign possession management with global trust infrastructure, plus, an open framework to involve many token operating tools for innovation and value capture.

  • Decentralized tokenization. Access control cross multiple systems (XR systems or metaverses).

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